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edassis

12
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2
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19
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A member registered May 13, 2019

Recent community posts

(2 edits)

I disagree. Sometimes they don’t antecipate the use case that we users of their assets have in mind, which in my case it’s a very niche one I believe. I’m building (trying) a FOSS game and would be nice if I get approval to redistribute this asset, as it makes easy for contributors to build/compile the project. I don’t asking to sell or edit the asset. My point is if I can redistribute the asset in some reconignized licensing (e.g., Creative Commons), giving the authors proper credits.

I already achieved success with this approach previously and I think the author wouldn’t mind of me asking (please let me know otherwise, author).

<3

(1 edit)

Thank you! Can I suppose the same for your other free assets?

Hey, I’m creating a free educational game. I’m planning to make it open-source. Can I redistribute this asset (alongside the source code) as CC BY-NC-SA (https://creativecommons.org/licenses/by-nc-sa/4.0/) maybe?

Let me know if you prefer to discuss it via email.

(1 edit)

Hey, I’m creating a free educational game. I’m planning to make it open-source. Can I redistribute this asset (alongside the source code) as CC BY-NC-SA (https://creativecommons.org/licenses/by-nc-sa/4.0/) maybe?

Let me know if you prefer to discuss it via email.

Hey, I’m creating a free educational game. I’m planning to make it open-source. Your asset is used in one of the main bosses of the game.

Can I redistribute it as CC BY-NC-SA (https://creativecommons.org/licenses/by-nc-sa/4.0/) maybe?

Let me know if you prefer to discuss it via email.

Hey, I’m creating a free educational game. I’m planning to make it open-source. Can I use this asset in the game? As CC BY-NC-SA (https://creativecommons.org/licenses/by-nc-sa/4.0/) maybe.

Let me know if you prefer to discuss it via email.

(2 edits)

Hey, I’m creating a free educational game. I’m planning to make it open-source. Can I redistribute this asset (alongside the source code) as CC BY-NC-SA (https://creativecommons.org/licenses/by-nc-sa/4.0/) maybe?

Let me know if you prefer to discuss it via email.

I’m ran the “00_beginner_ruby_primer” sample again, this time without problems. I don’t know what triggered the memory leak.

I’m going through the other samples without problems too.

(3 edits)

I just downloaded Dragon Ruby Version 154 and ran 00_learn_ruby_optional when the engine window freezed.

I was able to close de console that opens with the engine but not the engine main window.

In the task manager, DragonRuby is rogging resources, the memory usage keeps growing:

running about 10 minutes

System info:

Windows 11 Pro 22H2 22621.2134
AMD Ryzen 7 5700X
NVIDIA 3070
RAM 32,0 GB

My game runs on the browser, an WebGL export, and uses some functionalities that are server dependent and will not work on itchio. Therefore, I having to manually set the scripts to make it run on itchio.

So my question is: Can I detect that my game is running on itchio? Like reading some environment variable.

Thanks.

What license this asset have? Can I use it for commercial games? Thanks!